![]() There's even an achievement for conquering the entire world as the UK, and while it doesn't specifically require the UK, there's also another achievement for making the entire world fascist, which a world conquest counts as. If the UK does manage to pull this off, it becomes a question of "when", not "if", the player is able to take over the world. Not only does doing so give the player the shared conquest branch with the monarchist path, which grants them cores on Ireland and (after forming the Imperial Federation) the United States note provided the Dominion of North America is formed - and also cores on Polynesia and Mutapa should New Zealand and South Africa form both, respectively - but doing so also allows for the UK to form the European Union afterwards. Take Over the World: While it's possible for any nation to do this if a player is skilled enough, the United Kingdom's Fascist path is arguably designed for this purpose.The Strategist: Starts with the Grand Battleplan Doctrine.George will later die of natural causes, and Elizabeth will take over. An event will fire off, where Edward VIII is killed, and George will be sworn in. Secret Character: George VI and Elizabeth II can become leaders of a Monarchist United Kingdom, provided that during the abdication crisis, a Morganic Marriage is chosen as a compromise, the UK later finds itself at war with Germany, and the Germans bomb London. With the Man the Guns DLC, a British player can form the Imperial Federation, essentially a centralized version of the Commonwealth. The Leader: At the start of the game, is leader of both the Allies Faction and of The Commonwealth of Nations, with the various Dominions starting as puppets of the United Kingdom.Failure Is the Only Option: If the player attempts to go communist, they must decolonize within 2 years of flipping ideologies - if the player opts not to, or instead attempts to form the Imperial Federation, they will get a civil war.Epic Ship-on-Ship Action: Starts with the "Fleet in Being" Naval Doctrine.On top of there being a setting now to start the game liberating their colonies, or releasing Scotland, Ireland and Wales.Balkanize Me: The Man the Guns DLC allows for the decolonization of the British Empire, and going communist allows you to force other countries to follow suit.Abdicate the Throne: As in Real Life, Edward VIII can abdicate in order to marry Wallis Simpson, an American divorcee.It is becoming increasingly clear that there will be no Peace for Our Time. With the trauma of the last war still in fresh memory, the country now faces the prospect of another. Villains Act, Heroes React: Generally the democracies cannot initiate wars of unchecked aggression and can only get involved in defensive wars until mid-to-late game.Similarly, George VI will still die and his daughter Elizabeth II will become queen. If Edward VIII comes to power, but opts to go with a Morganic Marriage as opposed to a Royal marriage and finds itself at war with Germany, should Germany strategic bomb London, an event will fire off, resulting in Edward being killed and George VI becoming king.And of course, there's nothing stopping a Communist United States from joining this faction, either note the US has a spirit that prevents them from joining a faction led by a country of a different ideology, meaning they can't join the Allies led by a Democratic United Kingdom. In Spite of a Nail: The United Kingdom and France can still wind up in the same faction if they both go communist or if France goes communist while the UK stays Democratic, since the UK can invite France and the Benelux countries to it's faction if it creates an alternative to the ComIntern, provided that the 4 countries in question note France, Belgium, Luxembourg, and the Netherlands are also communist, and in the case of the latter, communist France has the option of allying with a Democratic UK if they go down the "Anti-Fascist Coalition" branch of their focus tree.Difficult, but Awesome: Generally the democracies start with the "Great Depression" and cannot justify wars as easily or build up armies as fast, but if played correctly a democratic power will have a large industrial base combined with a powerful research branch by mid game.
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